A collection of the environment assets that I made for the game Wicked Wizards. A core mechanic of the game was the transition of the world from good to evil, so each asset had two versions.
This is an older version of the castle. In early development, it was designed as a huge central landmark. But changes in the map required a smaller version. I also took this opportunity to make a more efficient modular kit, allowing for custom layouts. The new castle is below:
Other assets:
Want to check out Wicked Wizards?