
A collection of the environment assets that I made for the game Wicked Wizards. A core mechanic of the game was the transition of the world from good to evil, so each asset had two versions.


This is an older version of the castle. In early development, it was designed as a huge central landmark. But changes in the map required a smaller version. I also took this opportunity to make a more efficient modular kit, allowing for custom layouts. The new castle is below:

New Castle - Good

New Castle - Evil

New Castle Walls - Good

New Castle Walls - Evil

New Castle Ruins - Good

New Castle Ruins - Evil

New Castle Doorway and Window - Good

New Castle Doorway and Window - Evil

New Castle Interior - Good

New Castle Interior - Evil
Other assets:

Bomb Plant - Good

Bomb Plant- Evil

Dias - Good

Dias - Evil

Mushrooms - Good

Mushrooms - Evil

Portcullis - Good

Portcullis - Evil

Ruin Set - Good

Ruin Set - Evil

Scorch Marks

Wall Lamp - Good

Wall Lamp - Evil

Fence

Unicorn Skull Spikes

Big Evil Tower of Doom

Crystals

Bridge Set - Good

Bridge Set - Evil

Payload Cart - Front

Payload Cart - Back

River Watchtower - Good

River Watchtower - Evil
Want to check out Wicked Wizards?