A diorama of assets I made for the game Wicked Wizards. A core mechanic of the game was the transition of the world from good to evil, so each asset had two versions.






Individual assets:

Bomb Plant - Good

Bomb Plant- Evil

Dias - Good

Dias - Evil

Mushrooms - Good

Mushrooms - Evil

Portcullis - Good

Portcullis - Evil

Ruin Set - Good

Ruin Set - Evil

Wall Lamp - Good

Wall Lamp - Evil

Fence

Scorch Marks

Unicorn Skull Spikes
Want to check out Wicked Wizards?