Team size: 6
Time: 3 weeks
Role: Artist and level designer


Multiplayer cyberpunk crossbow combat...
Note: This game is multiplayer, but I didn't have other people to record with.


My work:


-Models and textures for all environment assets, including all buildings, signs, and cars.
-Layout for the level. My goal was to avoid any dead ends, so there are always at least two ways to get somewhere. This keeps the players moving at a fast pace.
-Logo and main menu.
Mood board
Mood board
Example sign
Example sign
The Matador
The Matador
The Highwayman
The Highwayman
The Hornet
The Hornet
Level overview
Level overview
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