Team size: 6
Time: 3 weeks
Role: Artist and level designer
Time: 3 weeks
Role: Artist and level designer
Multiplayer cyberpunk crossbow combat...
Note: This game is multiplayer, but I didn't have other people to record with.
My work:
-Models and textures for all environment assets, including all buildings, signs, and cars.
-Layout for the level. My goal was to avoid any dead ends, so there are always at least two ways to get somewhere. This keeps the players moving at a fast pace.
-Logo and main menu.